The City of V
The City of V is built along a steep sided gulley. The gulley in reality forms more of a “U” than the titular letter and the bottom is filled in with tall buildings stacked one atop the other with terraces and zig-zagging staircases winding between them. At the bottom the small amount of water that flows from above curls at the bottom of the town carefully crossed by bridges and a managed by damns and locks. No one is allowed to sully this water. It is the only drinking water for the city and all must respect that. There is no need for guards – anyone who lives there knows to respect the river. At the end of town where the gulley begins to widen there is a square that opens before the city’s gates. Here the people of the City of V throw their trash and filth to be washed downstream. So sullied is the river beyond that it turns into a swamp at the river’s widest point. The people of the City do not believe anyone else needs their water.
The Citadel of Canals once was a prosperous place, fed by a mountain lake it filled its titular passages with water. Villas were adorned with vines and trees and everyone was prosperous. In that happy period a great charm-maker constructed over one thousand gold lampposts with three clawed feet. According to him, just before the prince had his head cut off for fraud, the lampposts would spring to life should the citadel ever need them.
(Maybe just a part of City of V) The man wasn’t executed he was thrown into the swamp at the end of the river so that “his sacrifice would protect the citadel forever.”
The Empire of Feet
The Empire of Feet is centered on their capitol the Garden Cross. The city is built upon a tall mesa separated by the hills by nearly a mile. Climbing up it is easy to see why the empire is so powerful. The city itself is a Sel. The mesa itself is carved into creating the effect of tall double city walls. The circular ring is then connected to a cross in the middle and the inside of these walls is filled with greenery, a magical garden of the Stone Gods.
But the four spaces in between the walls are hardly empty. Centuries ago when the Ancient Empire ruled the continent great statues were placed here. Now they are simply ruined feet, two to a quadrant. The rich guilds of the empire inhabit them, filling them with workshops, meeting halls, and palatial rooms. The poor have to live in the hovels constructed between the massive toes and ankles or out in the two “poor feet” at the bottom of the mesa.
One ruin, the legs and throne of some forgotten lord is the Empress’s palace. Filled with open air courtyards and green plants it mirrors the fantastical gardens around the city. There she keeps her courts and a bridge has been built to connect the upper height of the throne with the outer walls so the Empress and her most faithful can overlook the magical greenery below.
The Poor Feet are two separate feet standing apart from the mesa facing the Great Dune Desert. They have been tunneled through by poor travelers and exist as half hovels and half taverns. Travelers who are not welcome in the city may stay there.
Between the Poor Feet is a half sand covered road that leads up to the tunnels that wind up into the city. Many imperial guards hide in murder holes along the twisting path that comes out into the fourth quadrant of the city.
The great Empire of Feet has a large stone erected at the base of the Palatial Toes. There it is written in gold filled letters the distance to every part of the empire.
The Dry Line
There is an invisible line in the desert of great dunes. Or it would be invisible if not for the rows of boats all stranded, dried to crispy preservation, tied by chains and ropes to old posts. The line of boats extends a long way in both directions marking a spot in the sand that is indistinct in every other way. Those with cabins sometimes contain homes, lived in by landlubbers who found this strange place long ago. One of the large galley’s has become a tavern. Many adventurer’s come to explore the hold’s of the larger boats. Some explore the line looking for a fabled stone god said to sit on his own boat along the line still fishing from the long lost lake.